Cooperative |
gm0 |
gauge |
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|
Number of human (non-bot) clients in Cooperative servers |
Survival |
gm1 |
gauge |
|
|
Number of human (non-bot) clients in Survival servers |
Invasion |
gm2 |
gauge |
|
|
Number of human (non-bot) clients in Invasion servers |
Deathmatch |
gm3 |
gauge |
|
|
Number of human (non-bot) clients in Deathmatch servers |
Team DM |
gm4 |
gauge |
|
|
Number of human (non-bot) clients in Team DM servers |
Duel |
gm5 |
gauge |
|
|
Number of human (non-bot) clients in Duel servers |
Terminator |
gm6 |
gauge |
|
|
Number of human (non-bot) clients in Terminator servers |
Last Man Standing |
gm7 |
gauge |
|
|
Number of human (non-bot) clients in Last Man Standing servers |
Team LMS |
gm8 |
gauge |
|
|
Number of human (non-bot) clients in Team LMS servers |
Possession |
gm9 |
gauge |
|
|
Number of human (non-bot) clients in Possession servers |
Team Possession |
gm10 |
gauge |
|
|
Number of human (non-bot) clients in Team Possession servers |
Team Game |
gm11 |
gauge |
|
|
Number of human (non-bot) clients in Team Game servers |
Capture the Flag |
gm12 |
gauge |
|
|
Number of human (non-bot) clients in Capture the Flag servers |
One-Flag CTF |
gm13 |
gauge |
|
|
Number of human (non-bot) clients in One-Flag CTF servers |
Skulltag |
gm14 |
gauge |
|
|
Number of human (non-bot) clients in Skulltag servers |
Domination |
gm15 |
gauge |
|
|
Number of human (non-bot) clients in Domination servers |